In the last tutorial (http://vitomd.com/blog/coding/tutorial_tdd_riot_mocha/) I explained how to test Riot.js tags using Karma, phantomJs and Mocha, that´s works very well to execute the tests from the command line. But there is a more minimalistic approach that doesn’t need Karma or phantomJs, in case you want to execute the tests in the browser. I will use the same test cases from the previous tutorial.
The mocha before hook looked like this:
before(function() {
var html = document.createElement('hello')
document.body.appendChild(html)
tag = riot.mount('hello')[0]
});
We are going to just change two things. If we execute this it will not work because the tag will be undefined, we need to use the riot.compile method:
before(function() {
riot.compile(function() {
var html = document.createElement('hello')
document.body.appendChild(html)
tag = riot.mount('hello')[0]
})
});
Now we got the tag properly loaded, but still the tests will fail because they run before our tag finish loading.
So to fix this we need to use the done
method from Mocha, to wait until the tag is loaded:
before(function(done) {
riot.compile(function() {
var html = document.createElement('hello')
document.body.appendChild(html)
tag = riot.mount('hello')[0]
done()
})
});
And that´s it, now our tests will run just fine. Online version: http://plnkr.co/edit/BFOijJ?p=preview
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